A downloadable tool for Windows

An interactive visualization of the classic Marching Cubes algorithm.
There are 8 corner points of a cube
click to toggle each one between "above ground" and "below ground" (inside or outside the isosurface).

As you change the configuration, the mesh updates in real-time to show the resulting triangulation based on the Marching Cubes lookup table.

Perfect for understanding how cube corner states affect generated geometry in voxel terrain or isosurface extraction.


Download

Download
MTV.rar 26 MB

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